using System;
using System.Collections.Generic;
using System.Text;

using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;

namespace Bludz
{
    class Graphics : Singleton<Graphics>
    {
        public void renderText(string str, Vector2 pos, Color color, string fontName)
        {
            SpriteFont font = FontManager.get().getResource(fontName);
            GameServer.get().spriteBatch.DrawString(font, str, pos, color);
        }
    }
}
